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But it's GLASS! Glass never makes for a poor render, same goes for
reflective stuff :)
Funny, the picture makes me think of the thrill it was long ago to see
computer generated glass. It definately would work wonders to be put
through all the newer raytrace possibilities available now. Photons,
spectral dispersion, reflection blur, focal blur, to name a few.
But it still looked neat to me, if only for nostalgic reasons.
Margus Ramst wrote:
>
> Lewis wrote in message <371BB28C.CB93EE70@netvision.net.il>...
> >I made this scene about 5 months ago, and I wonder if there is anyone
> >out there willing to render a similar quailty scene WITH photons. It
> >took 2 hours to render, and I lost the source, so you'll have to
> >re-create it yourself. I'm too lazy to render a phton version myself...
>
> Sphere, cone, plane, text... MAN, I thought I was lazy!
>
> Margus
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